Arcane spell failure - DDO wiki (2024)

Arcane spell failure (ASF) is the chance that an arcane spell — that is, one from the Sorcerer/Wizard spell list or Bard spell list — will fail to be cast due to interference from the caster's armor or shield.

Divine spells - that is, any spell from the Cleric and Favored Soul or Druid spell lists, are not subject to ASF, nor are Alchemist or Artificer exclusive spells. There are a couple of edge cases:

  • Certain spells appear on both the Sorcerer/Wizard and Cleric/Favored Soul spell lists. Presumably to create complications based on the caster's classes, these spells never suffer from ASF.
  • Bug: Certain non-Arcane spells do suffer from ASF - for example, Raise Dead.

A failure caused by Arcane spell failure expends the spell's spell points and cooldown as if it had been cast.

The ASF penalty from armor and shields is cumulative - they are added together.

To see your current arcane spell failure, drag a spell subject to ASF to your hotbar and hover over it. If an item (armor or shield) has ASF, its failure chance is displayed on the item; however, this information does not include global ASF reductions that you might have.

Exceptions

  • Spells that don't have somatic component (for example Blur or Displacement) are not subject to ASF, either when cast or read from scrolls.
  • Spell-like abilities (SLA) generally ignore ASF (with the exception of some Warlock SLAs).

Contents

  • 1 Spells cast from items and Arcane Spell Failure
  • 2 Reducing Arcane Spell Failure
    • 2.1 Item enchantments
    • 2.2 Armor/Shield Materials
    • 2.3 Enhancements
    • 2.4 Warforged and Bladeforged
    • 2.5 Bards and Warlocks
  • 3 Effects that increase spell failure
  • 4 Default ASF penalties

Spells cast from items and Arcane Spell Failure[edit]

Spells cast from a scroll which are normally subject to Arcane Spell Failure when cast directly are also subject to it when cast from a scroll. This can be awkward for characters who do not usually cast Arcane spells, as they likely will have no way of bypassing the failure chance, especially if wearing heavy armor or a shield. To get around this, spells cast from wands or clicky items are never subject to ASF. This is useful for heavily armored characters in need of an Arcane spell, although note that not all spells have applicable wands or clickies.

Reducing Arcane Spell Failure[edit]

Item enchantments[edit]

The following effects do not stack with each other; only the highest reduction applies.

  • The Arcane Casting Dexterity reduces ASF by 5%/10%/15%. Arcane Casting Dexterity reduces total ASF, and as such can be on any item rather than needing to be on the armor or shield that's causing ASF.
  • A Sapphire of Spell Agility +5/+10/+15 in a Blue Augment Slot: EmptyArcane spell failure - DDO wiki (1)Blue Augments
    • Named: Category:Blue augments
    • AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
    • ASF reduction: -5% to -15%
    • Fortification: +25% to +100%
    • Good Luck: +1 or +2
    • Hit points: +4 to +54
    • Max Dex Bonus (Armor): +1 or +2
    • Defense (PRR and MRR): +3 to +36
    • Saves (Resistance bonus): +1 to +11
    • Dodge: +1% to +14%
    • Tactics DCs (Stunning, Sunder, Trip): +2 to +16
    • Accuracy: +2 to +22
    • Positive/Negative/Repair Healing Amplification: +3 to +57
    Colorless Augments
    • Named: Category:Colorless augments
    • Ability (Enhancement bonus): +1 to +14
    • Ability (Exceptional bonus): +1
    • Ability (Insight bonus): +5
    • Skills, except UMD (Competence bonus): +5 to +20
    reduces ASF by 5%/10%/15% (Minimum Level 12/16/20). This reduces total ASF, and as such can be on any item rather than needing to be on the armor or shield that's causing ASF.
  • The Lesser Arcane Sigil and Arcane Sigil prefixes are normally docent-exclusive enhancements, but can be added to Dragontouched Armor via the appropriate runes. They reduce ASF by 5% and 10% respectively. Prior to U17 LAS/AS were untyped and stacked with normal item enhancement effects and with each other. After U17, LAS/AS were apparently changed to global enhancement bonuses and no longer stack with other item enhancements or with each other. DDO Forums

Additional stacking sources:

  • The Twilight armor prefix reduces ASF by 10%, and Greater Twilight reduces ASF by 20%. Twilight affects the armor or shield it is on only, however. It is applied before item effects granting global reduction of arcane spell failure and stacks with them.
  • Otto's Irrevocable Power: Spell Failure Reduction - filigree for a sentient weapon (-10%)
  • Frozen Wanderer: Arcane Spell Failure - filigree for a sentient weapon (-10%)

Armor/Shield Materials[edit]

  • Mithral is exceptionally light, reducing the Arcane Spell Failure chance of an armor or shield made with it by 10%. For very light types of armor or shields, this can completely negate ASF by itself. Mithral also reduces the weight category of armor (but not the size class of shields) by one step (Heavy to Medium, etc.) which reduces the PRR provided by the armor since PRR from armor is based in part on the weight category.
  • Darkleaf reduces the ASF of the armor or shield made with it by 5%, but this material is generally found on rather heavy armors (Breastplate and Banded) and will not negate ASF alone.
  • Alchemical Crystal reduces the ASF of an Alchemical Shield by 10% when applied to it through reforging.

Enhancements[edit]

Several enhancements allow no-ASF spellcasting not normally allowed by their caster class. This does not reduce the ASF for other (heavier) armors or shields.

  • For Artificers, Renegade Mastermaker (Tier 5) allows casting in any armor.
  • For Bards, Warchanter (Tier 4) allows casting in Medium armor.
  • For Sorcerers, Eldritch Knight (Tier 4) allows casting in Light and Medium armor, and with Mithral Body.
  • For Warlocks, Enlightened Spirit (Tier 4) allows casting in Medium armor. (Note: This includes arcane casting from all other classes!)
  • For Wizards, Eldritch Knight (Tier 4) allows casting in Light and Medium armor, and with Mithral Body.

Flat reductions in ASF can be found in...

  • The Arcane Fluidity enhancement is available to Elves, Half-Elves, Drow, and Morninglords (iconic) as a Tier 1 racial enhancement. Rank 1/2/3 reduce ASF from armor (but not shields) by a total of 5%/10%/15% at a cost of 1 AP per rank.
  • The Eldritch Knight third core enhancement Imbue the Blade reduces ASF from armor, shields and Warforged Body feats by 15% at a cost of 1 AP.
  • The Eldritch Knight fourth core enhancement Subtle Force I reduces ASF from armor, shields and Warforged Body feats by an additional 20% (total 35%) at a cost of 1 AP.
  • The Eldritch Knight tier 2 enhancement Shield Training reduces ASF from shields by 5% and grants proficiency with all shields except Tower Shields at a cost of 2 AP.
  • The Eldritch Knight tier 4 enhancement Armored Arcana grants medium armor proficiency and reduces ASF from light armor, medium armor, and Mithral Body to 0% at a cost of 2 AP.
  • The Battle Engineer Infused Armor core enhancement 3 and 5 each reduce ASF by 10%, for a total of 20% with both.
  • The Fatesinger Epic Destiny Sonata to Serve (Tier 3) gives immunity to ASF while in Mantle of Sound and Fury.

Warforged and Bladeforged[edit]

Arcane Spell Failure is of particular importance to Warforged and Bladeforged arcane casters as their natural body plating imposes at least a 5% ASF penalty by default.

  • The default Composite Plating imposes 5% ASF, while the optional Mithral Body imposes 15% and Adamantine Body imposes 35%.

Fortunately, there are also warforged-exclusive ways to mitigate ASF:

  • Composite and Mithral body plating are considered light armor and thus don't impact warforged Bards or Warlocks.
  • The Inscribed Armor enhancement is available to Warforged and Bladeforged as a tier 1 racial enhancement, reducing ASF from body plating by 5%/10%/15% for a cost of 1 AP per rank.
  • Lesser Arcane Sigil and Arcane Sigil are docent-exclusive enhancements, reducing ASF by 5% and 10% respectively. Prior to U17 LAS/AS were untyped and stacked with normal item enhancement effects and with each other. After U17, LAS/AS were apparently changed to global enhancement bonuses and no longer stack with other item enhancements or with each other. DDO Forums

Bards and Warlocks[edit]

  • Bards and Warlocks are not subject to ASF while wearing Light armor.
  • Both have access to a tier 4 enhancement which extends this benefit to Medium armor as well.

Effects that increase spell failure[edit]

Certain spells and effects can grant you a chance of spell failure; this can affect also divine casters:

  • Earthquake spell - 30%
  • Deafened condition, for example from Storm of Vengeance
  • Being engulfed in a Gelatinous Cube
  • Touch of the Mournlands - special attack in the Lord of Blades raid (20% per stack)
  • Curse of the Vile Tongue (15% chance to fail all spell casts) - in-quest effect in Fall of the Forbidden Temple

Default ASF penalties[edit]

  • See also Mithral
ASF — Armor
Armor NameFailure%Armor Type
Composite Plating (Warforged only)5%Light
Padded Armor (pre-MotU)5%Light
Leather Armor (pre- and post-MotU)10%Light
Mithral Body (Warforged only)15%Light
Studded Leather Armor (pre-MotU)15%Light
Chain armors (post-MotU)15%Light
Chain Shirt (pre-MotU)20%Light
Hide Armor (pre-MotU)20%Medium
Breastplate (pre-MotU)25%Medium
Brigandine (pre-MotU)25%Medium
Scalemail (post-MotU)20%Medium
Scalemail (pre-MotU)25%Medium
Chainmail (pre-MotU)30%Medium
Half Plate (post-MotU)30%Heavy
Adamantine Body (Warforged only)35%Heavy
Banded Mail (pre-MotU)35%Heavy
Full Plate (pre-MotU)35%Heavy
Half Plate (pre-MotU)40%Heavy
Splint Mail (pre-MotU)40%Heavy
ASF — Shields
Shield NameFailure%
Buckler0%
Light Shield5%
Heavy Shield15%
Tower Shield50%
Arcane spell failure - DDO wiki (2024)

FAQs

How do you check arcane spell failure in DDO? ›

To see your current arcane spell failure, drag a spell subject to ASF to your hotbar and hover over it. If an item (armor or shield) has ASF, its failure chance is displayed on the item; however, this information does not include global ASF reductions that you might have.

What is the chance of arcane spell failure? ›

For example, most Full Plate armor has a 45% arcane spell failure chance. Shields vary from a minimum of 5%. Armor made from mithral or zalantar will have a reduced spell failure amount. For the arcane spellcasting classes Wizard and Sorcerer, these are very important.

Does arcane spell failure apply to divine spells? ›

He's an Oracle. Divine spells don't suffer from arcane spell failure chance, they can wear any armor they're proficient with and still cast oracle spells no problem.

How do you reduce arcane spell failure in NWN? ›

This arcane spell failure can be reduced by a property on the worn armor or shield, and it only applies to arcane spells with somatic components. (In particular, stilled spells are not subject to arcane spell failure.)

What counts as an arcane spell? ›

Any spell cast as a Wizard, Sorcerer, Warlock, Bard, Artificer, Arcane Trickster, or Eldritch Knight is an arcane spell.

How do you check arcane symbol? ›

The Arcane Equipment UI can be accessed via the Equipment inventory, the ARCANE Button located on the bottom right. The same type of Arcane Symbol cannot be stacked and equipped at the same time.

What is arcane weakness? ›

Arcane Weakness is applied whenever a mage expends a large amount of mana using a spell. The bigger the spell (mana cost) the more arcane weakness is applied.

Does Arcane spell failure effect clerics? ›

Arcane spell failure only applies to spells cast by an arcane class. A cleric never has to worry about arcane spell failure for any cleric spell they cast. This even applies to wizard/sorcerer spells they gain from domains, they are still considered 'divine' for that cleric.

Do any spells scale with arcane? ›

So yes, if you use the dragon seal all of your spells (aside from some buffs and heals) effectively scale off of Arcane, since your seal scales off of arcane.

What is the difference between divine and arcane spells? ›

Divine Magic, in contrast to Arcane, is internal magic. Rather than manipulating an already existing power, it calls upon the devotion or force of belief of the caster, sometimes modified by outside forces (which in turn are bolstered by the belief of spellcasters).

Does arcane boost spell damage? ›

Arcane primarily influences the Discovery stat, increasing the chance to find items when defeating enemies. Arcane is also used as a modifier for weapons that scale with the Arcane stat, improving the effectiveness and damage of certain Spells.

Who can cast Arcane spells? ›

Wizards, sorcerers, and bards cast arcane spells. Compared to divine spells, arcane spells are more likely to produce dramatic results. Spell Slots: The various character class tables show how many spells of each level a character can cast per day.

Is there immunity to paralysis in NWN? ›

Creatures are immune to most paralysis effects when they have IMMUNITY_TYPE_PARALYSIS (which includes FEAT_TOUGH_AS_BONE and FEAT_IMMUNITY_TO_PARALYSIS), or IMMUNITY_TYPE_MIND_SPELLS - which has the sole exception of the hardcoded FEAT_DEATH_ATTACK as noted above.

Does arcane focus work on fire spells? ›

Conclusion: The hit bonus from Arcane Focus only affects arcane spells.

Does arcane affect incantations? ›

These attributes are rarely useful as Holy Damage isn't particularly common and only a few enemies and weapons are capable of afflicting the player with the horrifying Death Blight status effect. Arcane also helps with scaling a number of different sorceries and incantations, which makes it vital for some players.

How is spell damage calculated in DDO? ›

Damage = Base Spell Damage * (100 + Spell Power) / 100.

How does spell power work in DDO? ›

Spell power applies only to spells that cause hit point damage and spells that heal hit points. Spellpower can apply to most Imbue effects on weapons. Spellpower only affects your own spells or SLAs, it does not affect spells that you cast from scrolls, wands, clickies, etc.

Does arcane affect spell damage? ›

Arcane primarily influences the Discovery stat, increasing the chance to find items when defeating enemies. Arcane is also used as a modifier for weapons that scale with the Arcane stat, improving the effectiveness and damage of certain Spells.

What is spell resistance spell ddo? ›

Spell Resistance (SR) is a special anti-spell defense possessed by some creatures. Spell Resistance is an additional layer of defense against most non-damaging magical attacks, in that it adds an extra roll that the caster has to make for his magic to "land" on that target.

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