Mastering the Mechanics: How to Cast Fireball Twice on Your Turn (2024)

Mastering the Mechanics: How to Cast Fireball Twice on Your Turn (1)It’s time to throw your whole spellbook out the window because chances are that everything you thought you knew about casting two spells on the same turn is wrong. Get ready to cast feather fall because we’re going to take a deep dive off the cliff of D&D rules minutia.

Many 5th Edition players know that you can’t cast fireball as an action and misty step as a bonus action on the same turn—but you can cast sacred flame as an action and healing word as a bonus action. This is commonly understood as, “If you cast two spells on the same turn, one of them has to be a cantrip.”

But that’s not actually what the rules say. Jeremy Crawford, the lead rules designer of D&D, recently answered some questions on Twitter about bonus action spellcasting that made me realize I’d been completely misunderstanding this rule, mostly because I thought that the part about casting times was totally obvious and that I didn’t need to read it closely.

True, this section starts out by stating the obvious, but it hides one of the most subtle and unrecognized nuances of the entire 5th Edition ruleset.

Most spells require a single action to cast, but some spells require a bonus action, a reaction, or much more time to cast. […]

A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven’t already taken a bonus action this turn. You can’t cast another spell during the same turn, except for a cantrip with a casting time of 1 action.

This rule means that you can’t cast fireball and misty step on the same turn as we noted above. Similarly, if you’re a sorcerer using Quickened Spell, you can’t cast fireball as an action and then spend 2 sorcery points to cast another fireball as a bonus action. This rule is a way to limit the power of what a spellcaster can accomplish in a single turn since combining some spells on the same turn could have devastatingly powerful effects that upset any notion of balance. For example, if this rule didn’t exist, a cleric could cast guiding bolt as an action and then cast spiritual weapon, making an attack against the same target with advantage as a bonus action. Casting both of these spells in the same turn is an order of magnitude more powerful than casting them over the course of two rounds.

Note that the design philosophy behind this rule doesn’t attempt to handle edge cases that arise from multiclassed characters; multiclassing is considered an optional rule that doesn’t factor into the balance of the core game system.

For people who have been playing 5th Edition for a while, none of this is anything new. The subtle part here is that there is no rule that says you can’t cast two non-cantrip spells on the same turn.

Let me state that again: there is no rule anywhere in 5th Edition that bans you from casting more than one spell of 1st level or higher on the same turn. There’s an additional restriction when casting a spell as a bonus action as described above, but the limiting factor on spellcasting is actually the fact that you only have one action per turn and at most one bonus action per turn. (Recall that you don’t necessarily have a bonus action on your turn unless you have a specific ability, spell, or feature to use as a bonus action.) It’s also worth noting that spells with a casting time of 1 bonus action can only be cast as a bonus action; you can’t ever perform a bonus action with your regular action, so casting misty step twice on the same turn is never possible.

Let’s go over some examples to clarify how the rules around spellcasting and bonus actions interact.

Example 1. You’re a 1st-level wizard who knows the mage hand, light, and ray of frost cantrips. You have burning hands, charm person, mage armor, and magic missile prepared. All of your spells require an action to cast, so the bonus action spellcasting rules don’t matter for you.

Example 2. You’re a 3rd-level cleric, and you cast spiritual weapon (a 2nd-level spell) as a bonus action. If you wish to cast another spell during your turn, it must be a cantrip with a casting time of 1 action (such as sacred flame).

Example 3. You’re a 3rd-level sorcerer, and you’re caught unprepared! You castfire bolt(a cantrip with a casting time of 1 action)with your action to protect yourself and then use Quickened Spell to castmage armor(a 1st-level spell) as a bonus action.

Example 4. You’re a former soldier who didn’t read the fine print on a fiendish contract, so you’re now a 2nd-level fighter and 5th-level warlock. You can cast fireball (a 3nd-level spell) as an action and then use Action Surge to take an additional action and cast fireball again. Since you aren’t casting a spell with a bonus action, the bonus action spellcasting rules don’t affect you. (Even without multiclassing, eldritch knights may face similar situations with their War Magic and Improved War Magic features.)

The 5th Edition rules are generally pretty elegant, but cases like this can be really complicated. As a GM, feel free to throw out all of the examples above and interpret the rules in the way that makes you and your players happiest! You can let your players ignore the bonus action spellcasting rules and feel powerful by pulling off huge combos, though the non-spellcasting party members may feel a little put out if all the enemies are gone before they get to do anything.

Leave your comments and questions below, and feel free to request other topics to be covered in the Mastering the Mechanics series!

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This article was updated on December 20th. The original version stated that as a 3rd-level sorcerer you can castmage armoras an action and then use Quickened Spell to castfire boltas a bonus action, which is incorrect because, if you cast two spells in a turn, one of them must be a cantrip with a casting time of 1 action. Of course, it’s functionally the same, but we strive for complete correctness while being nitpicky about rules in the first place.

Tags: #dnd, #dnd5e

Mastering the Mechanics: How to Cast Fireball Twice on Your Turn (2024)

FAQs

Mastering the Mechanics: How to Cast Fireball Twice on Your Turn? ›

You can cast fireball (a 3nd-level spell) as an action and then use Action Surge to take an additional action and cast fireball again. Since you aren't casting a spell with a bonus action, the bonus action spellcasting rules don't affect you.

Can you cast fireball twice in a turn? ›

Yes you can. With things like Action Surge. Or with a Action and Reaction. The only restriction on spells in a turn comes when you use your bonus action to cast a spell.

What is a double fireball? ›

Double fireball is the language used for super motions where you go down, down forward, forward, then do that again so you get two quarter circles and get a super.

Can you cast 2 spells with quickened spell? ›

Sorcerers can use Quickened spells to cast twice. If you use an action to cast a spell, some spells only require a bonus action so the second spell can be cast.

Can you cast 2 leveled spells in a turn 5e? ›

The first is the fighter 2nd level ability Action Surge. This lets you take an extra action, and is the only way to cast 2 leveled (non-cantrip) spells on your turn.

Can you cast two spells in a turn if one is a bonus action? ›

Yes, as long it has a casting time of 1 action. Technically you cannot cast two “bonus action” spells on the same turn because you only have one bonus action.

Can you cast 2 fireballs with action surge 5e? ›

Action surge does allow casting two fireballs on the same turn, and still having a reaction to cast absorb elements to resist one of them. But once you cast a bonus action spell (either because that's how the spell is written or through quickened spell), you may only cast cantrips with a casting time of one action.

What are the two main types of Fireball? ›

Fireball Cinnamon is a malt-based 33 proof product, whereas Fireball Whisky is a whisky-based 66 proof product. Unlike Fireball Whisky, Fireball Cinnamon can be sold in beer, malt beverage and wine stores for our fans who want a wider variety of convenient shopping locations.

Are there 2 different fireballs? ›

The difference between the two drinks is that Fireball Cinnamon is actually a malt-based beverage with 16.5% alcohol by volume (ABV), while Fireball Cinnamon Whisky is whisky-based and has an ABV of 33%.

What is the Fireball fake? ›

Smaller bottles of Fireball do not contain whiskey, but a blend of malt beverage, wine and additional flavors and colors. Customers are suing the company for fraud, alleging the packaging is misleading.

Can sorcerer cast two fireballs? ›

He can use Healing Word + Cantrip. So, same goes for Sorcerer... No two Fireballs in same turn!!!

Can you twin spell a cantrip? ›

Twinned Spell

When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).

Why can't you cast two spells in one turn? ›

To explain: the actual rule is that if you cast a spell as a bonus action, the only other spells you can cast that turn are cantrips with a cast time of one action. So if you quicken a spell, you can get two spells cast, one of which has to be a one-action cantrip, which eldritch blast is.

Can I cast fireball as a bonus action? ›

For your bonus action, you must choose to either quicken fireball or attack with your spiritual weapon, and you may also use your action to cast fire bolt. Or, optimally, you cast fireball with your action, attack with your spiritual weapon for your bonus action, and save your sorcery points for another time.

Can you quicken fireball? ›

Yep you quicken 1 fireball to make it a bonus action and then you use your action to cast another fireball.

Can you counterspell a counterspell? ›

Yes. If one of your spells is counterspelled and you still have your reaction, you can Counter the Counter. It is absolutely legal to use your reaction on your own turn.

Can a Fighter cast two spells in one turn? ›

You can cast one action or bonus action cantrip and one action or bonus action spell during your turn. If you have the fighter ability, “action surge", you can do the previous, plus cast a second spell during the new action.

Can you twin cast fireball 5e? ›

Yep you quicken 1 fireball to make it a bonus action and then you use your action to cast another fireball.

Can you cast the same spell twice in D&D? ›

You can cast any spell of X level a number of times equal to the number of spell slots you have of that level. So if you have 3 1st level slots and Magic Missile, Shield, Mage Armor and Ice Knife prepared you can cast any one of those spells upto 3 times. Or you could cast Magic Missile twice and Shield once.

Can you cast Eldritch blast twice in a turn? ›

Since the casting time of Eldritch Blast is one action, and a character only has one action, then baseline is that a Warlock can only cast it once per turn.

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